Do You Hear What I See?
I want to discuss a technique that appears to be fairly simple, yet can lead to frustration. The basic concept is to create a mix that allows you to hear everything you see on stage. The concept is simple enough- Look at each input on your console and ask yourself if you can hear it in the mix. If the answer is ‘yes,’ then move on to the next channel. If the answer is ‘no,’ then the fun begins! Rather than just push the fader up until you can hear that specific input, I’d quickly ask yourself a few questions to help you determine how to best address the issue.
Why Your Mix Might Be Too Loud
Have you ever experienced this? As soon as the band starts playing on some random Sunday morning, a concerned member of the congregation makes a bee-line for the sound booth, and you can tell by the look in their eyes, they are not happy. You quickly critique your mix trying to figure out what they are probably going to say. You think to yourself, “Can I hear the vocals?” and “Are the drums overpowering?” As soon as you start trying to zero in what your mix sounds like, the person arrives and demands your attention be pulled away from the audio! You don’t want to be rude, but you are doing a job and need to devote your attention to the band. 9 times out of 10, the complaint is always the same thing…
More EQ Application
Understanding and using EQ is essential for any audio engineer. Going beyond treble and bass and learning what frequencies sound like when they are too loud or missing from an input will allow you to shape the sounds into full, smooth, natural pieces of your mix. This post is going to focus on how to get some practice listening to different frequencies, shaping the sounds into the best they can be, and some common traps some fall into that you should try to avoid.
EQ Application
Not long ago I wrote a post about EQ and what the numbers mean. It’s one thing to be told that humans can hear 20Hz to 20kHz and that we consider 1,000Hz (1k) the mid-way point, but it’s another thing to know what a kick drum actually sounds like with a bump at 2k and some low mids cut out at 400Hz. In this post, I’m going to talk a little about some of the basic concepts I use when applying EQ. I’m also going to give you some tools to help you along the way… if you haven’t found them already. The first concept I’m going to mention though, has nothing to do with EQ!
Compressor On A Subgroup
A common technique I see in churches, especially ones on a tight budget, is the use of a compressor on a subgroup. The thinking is that rather than having to purchase 4, 6, or 8 channels of compression, the user will just get a 2-channel unit, insert it into a subgroup, and then whenever something needs compressed, they will route it through that subgroup instead of straight to the master output of the console.
Ideally, if something needs compressed, you should insert your compressor into that input’s channel directly. By routing everything through a subgroup, the compressor can have some ill affects on your mix, and you may be adding more frustrations than your solving.
